*2 Dokonjo* got locked in with energy left in the last run. Is ideally drawn and his main rivals have got poor numbers. Top chance to win. Banker. *7 Just Wait and See* would have been a banker if he is at his best but he has not raced since July and will need this run. This number is tricky too. *8 Maze Runner* is a quick starter and likes to run in front. Will get an offensive start despite this number. *5 R.G.'s Thunderbolt* comes from a lucky win since the leader galloped.